I recently spoke at the Arizona Early Childhood Curriculum and Instruction Conference: STEM for the Young Child at Rio Salado College in Tempe, Arizona. Below are the resources and items I shared in my session titled Sprouts & STEM: Growing What we Know about Early Childhood Education & Technology.
List of ebooks and apps shared at the symposium.
This post originates from the “I get this question a lot file” and after I spent the time to type out a response, it seemed like something I should be sharing openly, rather than exclusively through a private email message.
You were referred to me by [name withheld to protect the innocent], the tech coordinator for [insert school or district here]. He assured me that you were the “go to man” who could point me in the right direction.
I’m a reading interventionist and in search of quality iPad apps to support our reading instruction. In particular, I’m looking for apps to support comprehension and vocabulary development for 7-10 year olds reading at first and second grade levels. Of course, they love interactivity and game playing. Any recommendations?
Thanks for you help!
This isn’t my typical educational technology related post. I mean, it kind of is, but it really isn’t. I believe that we all learn and grow from experiences that happen both inside and outside of the classroom, so in essence, this post is about education and technology, but it’s also about more than that. It’s about a new opportunity, a new way to look at the things around me, a new way to approach literacy and how people interact with text, media and each other via social media.
This past week, I had my own opportunity to learn outside the classroom. A few months back, it was my good fortune to merge paths in the Twittersphere with @JGuyMAC, Director of Communications for the Mid-American Conference. Back in February, I was a guest of The University of Akron’s Men’s Basketball program at a pretty big game against Ohio University. The Zips had asked me to serve as a Social Media Correspondent on Social Media Day at the arena.
As a social media correspondent, two Zips fans will cover both the men’s and women’s games as members of the media, including insider access to pre and post game activities, media seating during the game and more.
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From the NAEYC ECETech Listserv:
As it takes so much time to locate and evaluate apps, I was wondering:
-Do you have favorite app review sites? (there are so many now, and video reviews cropping up, so people can see apps before they buy them.)
-Do you have a system, and if you do, what is it, for listing your favorite apps to share with others? Is your favorites list available online/can you share it? I am interested in ways others in the group are organizing this info, and to take a look at your lists, if possible.
-In schools/programs where teachers in various classrooms may be exploring and finding new apps-are there systems set up to share about these discoveries with others?
So many apps, so little time- thanks for sharing tips from your workflow about these questions.
I’m often asked to provide lists of apps for schools, districts or teachers. This is tricky because of the wide variety of apps. In general, I’d say that there are way more skill and drill type apps available (flashcards, letter games, puzzles, etc…) most likely because they are simple for app developers (non-educators most often) to create. Apps that support higher-order think skills are less in numbers. I think the most important thing for a teacher to consider is what they want their students to accomplish using the app and then consider whether an app is actually the best resource for this learning experience. I like to point admins and teachers to the SAMR model when asking them this and then try to help them discern is the are using the app as simply a substitution for something they have always done or if they are able to use the app to help redefine the learning task.
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I facilitated two 135 minute discussions around the use of iPads in the classroom with teachers and administrators from the Brecksville-Broadview Heights City Schools (BBH) back at the end of August as part of their staff in-service day. Rather than deliver lecture style presentations over a ton of apps, I decided I wanted to create a more meaningful and engaging learning experience to use with the BBH staff.
The concept for the two sessions was to remix ideas and content I had seen used before in other professional learning settings. The first was an idea that I was familiar with from attending and leading conversations at Science Leadership Academy‘s EduCon. It involved the use of a conversation protocol to help guide the session. The second was drawn from a Media Scavenger Hunt that Dr. Wesley Fryer had put together for a session he led called “Simple Ideas for Powerful Sharing.” The final idea was adapted from something I’d seen David Jakes use as part of his What If? presentation series.
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So you’re coming to DigiCamp for Teachers and you’re planning to bring your own Apple mobile device, but which apps should you load up prior to camp to make your time on the beautiful University of Akron campus productive? Look no further, I’m here to share with you all the apps that the Center for Literacy has loaded on their “loaner” iPads and iPod Touches. While we made ever effort to pick as many free apps as possible, sometimes it’s just worth paying to get a high-quality app.
iPod Touch Apps
Cross-posted on Digi-Camp for Teachers
Session Date: 02/14/2012
Session Room: D233 – 235
Session Start Time: 1045
Presenter: Jeremy Brueck
The iPad revolution is here! Even our youngest students expect a learning space that integrates digital tools, accommodates a mobile lifestyle, adapts to individual learning styles & encourages collaboration. Teachers must become proficient in an mLearning pedagogical approach grounded in an understanding of mobile technologies hardware, software & OS. How does a teacher incorporate all these technology tools into meaningful learning? Help your students use iOS apps to tell their own stories, boosting reading and writing skills. Find out which apps work best for what grade levels and learn management techniques for projects. Attendees will learn about many different iOS apps to support and enhance the reading and writing process. This session will prepare K-5 administrators, teachers and parents to support student use of iOS devices in the elementary classroom.
I’m going to rush to get this post out ahead of the big Apple Education event on Thursday. All the hype is pointing to some sort of announcement of an easy way to create custom books for the iBook app. While this is certainly exciting news, I’m sure it is going to come with a bunch of “How to Use [Apple’s Newest Thing] in Education” tweets, blog posts, lists and presentations. So ahead of all the hipster, fanboy, and hater posts that will inevitably follow Apple’s big announcement tomorrow, I’m bringing you this post. Option 1 from my Creating Custom Digital Content for iPad: Educators Have Options series!
In this post, we’ll take a closer look at the Creative Book Builder app for iPhone and iPad. Created by Tiger Ng, this app is currently selling for $3.99 in the iTunes Store.
Creative Book Builder enables everyone to create, edit and publish ebooks in minutes. Creative Book Builder can import document from Google Docs and parse HTML output into chapter. Create unlimited number of chapters add title, description, images, videos, audio recording, music, links, and lists. CBB lets you sort your content’s ordering within a chapter and customize your cover image.
What I did with CBB:
My plan is to base this project on a second grade Rocks & Fossils unit that my wife and a colleague originally developed in 2005. That unit contains a collection of resources ranging from a section of a science textbook, videos, digital photos and a couple PPT presentations. I have all the various source files stored on my Dropbox account and in my iTunes/iPhoto albums so I can access them as needed across devices. Read the rest of this entry…
One of the things I’ve been looking into lately has been mobile content creation. With the rise of the tablet, I’m finding k12 and adult students are eager for opportunities to learn just-in-time with their device of choice. From an instructional design perspective, this means that to deliver to any & all devices, you’ve got to be looking towards HTML5.
My developer colleagues at the University of Akron’s Center for Literacy cringe every time we talk about HTML5 and designing apps for iOS and Android. To them, HTML5 is a giant step backwards in terms of the complexity and richness of web apps that could be developed with other tools (RIP Flash).
They feel that in the HTML5 arena, animations are stripped down and much less interactivity is available. They are mostly right here. HTML5 has limited the types of instructional interactions we can offer all ages of students in the online environment. As we begin to design web-based user experiences in HTML5, we are essentially creating a duel interface that can be run through a desktop or laptop browser AND a mobile browser. Until mobile devices have processors equal to their desktop/laptop brothers, we’ll never be able to offer as rich of a learning environment on any type of mobile device, yet we are still going to develop custom digital content for mobile…
So what can the average educator do? Read the rest of this entry…