Tonight I will be sharing some digital storytelling resources with one of Dr. Denise Stuart’s graduate classes here at The University of Akron.  I’m primarily planning to do some live demos of a variety of web-based and iOS options, but here are a few examples of published work from a few of the resources I’ll show. The complete list of resources I’m sharing are available from this Google Doc.

Animoto

A short piece that incorporates text and music to tell the story of a pumpkin’s lifecycle. The images used were created win Powerpoint and saved as .jpeg files. Those .jpegs were imported into Animoto for sequencing and audio integration. The finished story is available to view online or as an embedded video.

Make your own slideshow with music at Animoto. Read the rest of this entry…

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Session Date:    02/14/2012
Session Room:    D233 – 235
Session Start Time:    1045
Presenter: Jeremy Brueck

The iPad revolution is here! Even our youngest students expect a learning space that integrates digital tools, accommodates a mobile lifestyle, adapts to individual learning styles & encourages collaboration. Teachers must become proficient in an mLearning pedagogical approach grounded in an understanding of mobile technologies hardware, software & OS. How does a teacher incorporate all these technology tools into meaningful learning? Help your students use iOS apps to tell their own stories, boosting reading and writing skills. Find out which apps work best for what grade levels and learn management techniques for projects. Attendees will learn about many different iOS apps to support and enhance the reading and writing process. This session will prepare K-5 administrators, teachers and parents to support student use of iOS devices in the elementary classroom.

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Session Date:    02/15/2012
Session Room:    C213 – 214
Session Start Time:    0800
Presenter: Jeremy Brueck
Co Presenter(s): Kelly Kendrick; Kimberly Brueck; Tammy DeDominicis

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It’s a snowy morning in Akron, Ohio. Kim, Aiden and I are getting ready to head to Columbus for the conference. There’s always a lot of little things to try and squeeze in a short weekend when you leave for a conference on a Sunday.

Snow fort, Akron, OH

As I was thinking over my To-Do list, one item I wanted to share with the Shiny Youth team was my list of essential information & communication tools that I’ll be packing to use at #OETC12. Here are the items I’ll be using to connect, converse and create at the biggest educational technology conference in Ohio.

iPhone 4 – This is my life blood. Seriously. I take this baby everywhere. Ubiquitous access to any and all information I need. The iPhone is my mobile broadcast center. If I were Christian Slater in “Pump Up The Volume,” this would be my Jeep. Read the rest of this entry…

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Session Description
We are in a new age, a new time and we need to create new places and spaces that nurture mobile content in the richly literate classroom. From a pedagogical perspective, we are adrift as mobile devices make their way into the hands of our children and spread ever more widely into everyday life. Although a growing body of research points to the potential of mobile computing for influencing children’s emerging literacy skills, empirical studies on mobile learning in early elementary are rare. Even less is known about developing learning spaces that can support our youngest mobile students.

As technology becomes ubiquitous, questions of appropriateness, physical attributes of devices, placement, and usage patterns need to be answered. Young children need age and developmentally appropriate physical environments that are safe, nurturing, and supportive of child-directed play and learning. Active, creative play and exploration is central to healthy child development. The physical environment, including its ambiance, layout, acoustics, lighting, equipment and furnishings has a profound impact on children’s learning and behavior.

Without a doubt, designing a high quality, developmentally and culturally appropriate environment for children, whether for learning or for play, is a highly complex process. Join in a conversation around building spaces that support the elementary child as a unique individual; are child controlled; encourage exploration, experimentation, and risk taking; encourage critical thinking, decision making, and problem solving. Discuss the implications of these type of spaces as young learners transition to secondary schools.

Conversational Practice
User-centered design is a process that focuses on the needs, wants, and limitations of end users of a product. Rather than forcing users to modify their behavior to accommodate the product, user-centered design attempts to optimize the product around how users can, want, or need to use the product. As we envision and design new spaces for our youngest learners, this user-center approach is critical. In the context of our conversation, user-centered design will become a multi-stage problem solving process that requires participants to analyze our current schools and classrooms, envision new spaces for learning and create rich media objects that will transform our conversation into eBook that can be shared widely with educators so that we may test the validity of our assumptions in real world cases.

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I’m going to rush to get this post out ahead of the big Apple Education event on Thursday. All the hype is pointing to some sort of announcement of an easy way to create custom books for the iBook app. While this is certainly exciting news, I’m sure it is going to come with a bunch of “How to Use [Apple’s Newest Thing] in Education” tweets,  blog posts, lists and presentations. So ahead of all the hipster, fanboy, and hater posts that will inevitably follow Apple’s big announcement tomorrow, I’m bringing you this post. Option 1 from my Creating Custom Digital Content for iPad: Educators Have Options series!

In this post, we’ll take a closer look at the Creative Book Builder app for iPhone and iPad. Created by Tiger Ng, this app is currently selling for $3.99 in the iTunes Store.

Creative Book Builder enables everyone to create, edit and publish ebooks in minutes. Creative Book Builder can import document from Google Docs and parse HTML output into chapter. Create unlimited number of chapters add title, description, images, videos, audio recording, music, links, and lists. CBB lets you sort your content’s ordering within a chapter and customize your cover image.

What I did with CBB:

My plan is to base this project on a second grade Rocks & Fossils unit that my wife and a colleague originally developed in 2005. That unit contains a collection of resources ranging from a section of a science textbook, videos, digital photos and a couple PPT presentations. I have all the various source files stored on my Dropbox account and in my iTunes/iPhoto albums so I can access them as needed across devices. Read the rest of this entry…

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One of the things I’ve been looking into lately has been mobile content creation. With the rise of the tablet, I’m finding k12 and adult students are eager for opportunities to learn just-in-time with their device of choice. From an instructional design perspective, this means that to deliver to any & all devices, you’ve got to be looking towards HTML5.

My developer colleagues at the University of Akron’s Center for Literacy cringe every time we talk about HTML5 and designing apps for iOS and Android. To them, HTML5 is a giant step backwards in terms of the complexity and richness of web apps that could be developed with other tools (RIP Flash).

They feel that in the HTML5 arena, animations are stripped down and much less interactivity is available. They are mostly right here. HTML5 has limited the types of instructional interactions we can offer all ages of students in the online environment. As we begin to design web-based user experiences in HTML5, we are essentially creating a duel interface that can be run through a desktop or laptop browser AND a mobile browser. Until mobile devices have processors equal to their desktop/laptop brothers, we’ll never be able to offer as rich of a learning environment on any type of mobile device, yet we are still going to develop custom digital content for mobile…

So what can the average educator do? Read the rest of this entry…

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Apple iPad WiFi

http://www.flickr.com/photos/liewcf/5492108806/

 

People love the iPad. Everybody wants an iPad. I know a little bit about iPads, so it seems like I get asked some version of the same question over and over again regarding those lovely little iPads. Usually this occurs during casual conversation or small talk type events that happen daily. Occasionally I get a phone call from someone who knows me and is in the store at that very moment. Sometimes I get an email. In any event, I am going to post my most recent response and begin referring people to this post so I don’t have to keep writing the same thing over and over again:)

This time the question came in from my father-in-law, Big Jack, a respected journalism professor at CMU and a diehard traditional literacies type of fellow. It is fairly typical of the question I’m talking about.

We are thinking of acquiring an iPad. Give us your best advice re acquisition costs, program costs, and operation techniques and costs at your convenience.

Read the rest of this entry…

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For the past few days, I’ve been in beautiful Sedona, Arizona to attend and present to a group of early childhood educators from Arizona and New Mexico as part of the Southwest Institute Summer Literacy Institute.

Southwest Institute for Families and Children (SWI) is a non-profit research and development organization focusing on children’s health and education.

Below you will find the slidedeck from my presentation to this dedicated group of early childhood educators, many of whom serve high-poverty children and families from the Navajo nation.

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